1. var timer:Timer = new Timer(1000, 2);
  2. timer.addEventListener(TimerEvent.TIMER, blah);
  3. timer.start();
  4. function blah(e:TimerEvent):void{
  5. trace("Times Fired: " + e.currentTarget.currentCount);
  6. trace("Time Delayed: " + e.currentTarget.delay);
  7. }
to be continue